Command & Conquer 3 a aparut si unele lucruri(minore) nu au iesit cum trebuie(lucru pe care il vedem mai tot timpul la jocurile high-profile) asa ca cei de la EA au scos repede un patch care sa adreseze acele probleme.
Primul patch, vesiunea 1.1, repara o serie de exploit-uri, bug-uri si mai umbla la cateva unitati pentru a echilibra jocul(pentru detaliile exacte cititi tot articolul). Insa culmea nici patch-ul asta nu a fost fara problema astfel incat unele persoane care l-au aplicat au fost nevoite sa reinstaleze jocul pentru ca acesta nu mai mergea.
Urmatorul patch, versiunea 1.2, urmeaza sa apara in zilele urmatoare si va adresa o serie de probleme legate de partea online a jocului(deconectari si probleme de afisare a lobby-ului) precum si problemele legate de updater.
Mai multe pareri despre joc in curand.
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1.2 Changes:
This patch for Command & Conquer 3 Tiberium Wars fixes several bugs and exploits:
Exploits
Scrin Mastermind’s Teleport Units ability maximum range reduced. GDI Engineers, Nod Saboteurs, and Scrin Assimilators can no longer capture structures when under the effects of the Scrin’s Phase Field ability.Optimizations Improved video playback on low-end system configurations.Balance Changes Scrin Storm Column cost / build time increased to 3,000 credits / 30 seconds. Scrin Buzzer health reduced to 75 and weapon damage changed to SNIPER.Bug Fixes Fixed an error that would occasionally result in a crash in Nod vs. Nod matches on the multiplayer map Deadly Sertao. Fixed issues with automated map transfer ability in multiplayer. Fixed an error that would sometimes cause a Commentator’s telestrator drawings to not erase when intended during BattleCast matches. Fixed issues with replay file playback. Fixed placeholder text and chat log errors with the Comrade in- game chat window.Other Changes References to Nod’s “Avatar Warmech” unit have been changed to “Avatar”.
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